May 22, 2018

January 2018 – Present
Unity/Shaders Programming, Sound Design Consultant | Interactive AR Installation

Islands/Seom is an AR archive of developing artists that we are close to and feel inspired by. The audience enters a room of floating cube block sculptures called Isl...

May 22, 2018

March 2018

Synthesizer | openFrameworks, shaders
 

Shade table is a shader-based wavetable synthesizer written in openFrameworks. The waveform for the wavetable is taken by calculating the magnitude of the RGB values of a given row of pixels generated by a fragment shade...

January 5, 2018

January 2017 – February 2018

Audio Lead | Horror/Ambient, Rhythmic | Rhythm-Horror

I was the Audio Lead for the game Stage Fright. I designed horror ambience and sounds and also composed the last music track for the game.

I implemented the sounds and interactive music in...

September 10, 2017

Interactive Music Demo

Sound Design Demo

September 2016 – February 2017

Music, Sound Design | Dark, Ambient, Tech | Scifi / Shooter

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Unity Demo from Berklee Online course ‘Game Audio Production with Wwise’. All visuals are part of the template game; Unity and Wwise inte...

September 10, 2017

October 2016 – February 2017

Music, Sound Design | Ambient, Space, Dark | Puzzle / Platformer

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For the game Event Horizon by Divitos. Event Horizon is a bullet hell where you shoot your own bullets, but have to survive among them to get more points.

Unfortunately, the...

September 10, 2017

July 2016 – September 2017

Finalist, Chi Play 2017 Student/Gameplay

Music, Sound Design | Smooth Jazz, Electronic | Puzzle / Educational

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what.hack is an educational puzzle game that teaches players to use context clues and deductive reasoning to choose the right email...

August 30, 2017

August 26-28, 2016

Music, Sound Design | Fakebit, Jazz | Stealth / Archer / Puzzle

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Tori Tori Panic! Is an action stealth game where you control a prehistoric hunter trying to snipe his next meal. 

This was the first game for which I did sound design. I used a mix of F...

May 21, 2017

January – June 2017

Music, Sound Design | Acid Jazz, Funk, Electronic | Puzzle / Platformer

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Paint It Up is a puzzle-platformer developed by 100% Juice for CS 3152 at Cornell University. In this game you shoot paintballs at other objects to create platforms to navigat...

December 12, 2016

Ambient Electronic Jazz

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I composed this piece for the Berklee Online course ‘Jazz Composition’ that I took in Fall 2014, but did not fully realize it until recently. I was inspired by texture and cadence of my Professor Kevin Ernste’s piece ‘Nisi’, as well as the no...

May 21, 2016

January – May 2016

Winner, Most Innovative Game - GDIAC Intro Division

Music, Code | Warm, Rhythmic, Atmospheric | Rhythm-Puzzle-Platformer

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I composed all the pieces for the game except for the last level’s music. I wanted to make music that was different from that o...

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