July 2016 – September 2017
Finalist, Chi Play 2017 Student/Gameplay
Music, Sound Design | Smooth Jazz, Electronic | Puzzle / Educational
what.hack is an educational puzzle game that teaches players to use context clues and deductive reasoning to choose the right emails to forward, while avoiding spam emails based on common social engineering and phishing attacks.
The sound design for the game involved designing UI sounds for notifications and such, as well as game state sounds (failure, victory).
I also composed the 2 music tracks for the game.
Play the game here.