My name is Jeffrey Huang, I am a game designer specializing in music composition, sound design, shaders, and programming.

I enjoy creating experiences that immerse players in a different world - not necessarily by association with their experiences, but rather because the sonic and visual characteristics and nuances evoke the places that are envisioned. 

I am proficient in Unity, Shaders, git, Wwise, Ableton Live, and Processing, as well as familiar with development software such as openFrameworks, Python, and ChucK.

Current and recent projects may be found here; references and a credits list are available upon request.

  • soundcloud